“Flying Witch Arcade Game Prototype with Broom”
Anybody want to take bets on whether this will lead to a Harry Potter Quiddich arcade game? 😉
Anybody want to take bets on whether this will lead to a Harry Potter Quiddich arcade game? 😉
I ran across this post today. It’s more than a year old, but it’s still quite valid. I discovered the joys of unit tests a couple years ago, when I was developing an internal library of C++ classes and functions. Every time I made a change, I would run the test code for the library …
Continue reading ‘“Twelve Benefits of Writing Unit Tests First”’ »
Over the weekend, I wanted to get in some Lisp practice — especially with macros and debugging — so I decided to port my MD5 calculation code (written in C++) to the language. It has a lot of repetitious code in it that could usefully be handled by macros.
Once more unto the breech, dear friends…
Darn, I missed the free public tasting yesterday.
The hardest thing about remembering something is remembering it long enough to remember it. Okay, that sentence is a little convoluted, but that doesn’t affect it’s accuracy. 🙂 The hardest part about remembering something is keeping it in your head for more than a few seconds in the first place — once you can do …
If you don’t believe that marketing departments are taking over everywhere, check out Mother Nature’s new line of products.
Apparently women don’t care for pink tech toys, despite the fact that it has been proven that girls prefer pink. Of course, I’m writing this just after GoddessJ picked up a pair of pink ear-bud headphones for her new MP3 player. Apparently she’s one of the 9% of women who do like pink tech toys.
Be careful when visiting Iowa. This fellow was arrested there… for throwing an onion at his wife. While you’re at it, be careful endorsing unpopular thoughts there too. Un-frickin’-believable.
I have the distinct impression that when they figure out why the reference kilogram is losing weight, it will turn out to be one of the most significant scientific finds of the twenty-first century.